First Penguin
WATER 1

First Penguin

  • Archetype:
  • Penguin

  • ATK:
  • 100

  • DEF:
  • 100

  • View:
  • 1496




If you control no face-up monsters, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can discard 1 card, then reveal 1 WATER Synchro Monster in your Extra Deck; add 1 WATER monster from your Deck to your hand with the same Type but 1 Level lower than the revealed monster, then you can change this card to face-down Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of "First Penguin" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
60± 8/ 100
Power Score
Intrinsic 57
Deck 61

First Penguin — Power Evaluation

Final Score: 60 ± 8 · Confidence: Medium

  • Intrinsic: 57 · Deck: 61 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Starter

Why it scores here

First Penguin is a Level 1 WATER hand-summon that turns a dead hand card into a WATER monster from the Deck with one level less than a WATER Synchro in the Extra Deck, and it can become a Tuner for that Synchro. Its value comes from reliable access and a cheap, card-neutral search, not from its 100 ATK or 100 DEF. It scores modestly because the hand summon needs an empty field, its search is card-neutral rather than advantage, and it brings no opponent interaction.

Axis scores

Axis Score Evidence
Accessibility 72 Hand-summon needs no face-up monsters, but 400 of 400 sampled decks run it at an average of 2.73 copies and it is live in opening hands (observed, deck data).
Combo & Conversion 55 Its Tuner status and WATER monster search can enable a WATER Synchro, but no combo boards were recorded, so the conversion is text-only inference (inferred).
Resource Economy 50 Discarding one card to add one from the Deck is card-neutral overall, a conversion of a dead card rather than a true advantage gain (verified, from card text).
Effect & Interaction 5 No effect targets or negates the opponent; the face-down DEF change is positional only (verified, from card text).
Material Utility 40 A Level 1 WATER body that is a Tuner only while the effect applies, so it loses that role if negated (inferred, from text).
Resilience & Flexibility 30 The hand summon is limited to an empty field, and a single negate removes both the Tuner status and the search (inferred, from text).
Deck-Building Efficiency 80 Generic 3-copy staple across 48 distinct archetypes with no garnet or lock cost (observed, deck data).

Calculation

Weight profile: 0.7 Searcher + 0.3 Starter. Intrinsic ≈ 57, Deck ≈ 61, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in opening hands and present in every sampled deck, so access is reliable
  • Cheap, generic Level 1 body across 48 archetypes with no deckbuilding cost
  • Converts a dead hand card into a WATER monster search and a Tuner

Weaknesses

  • Hand summon requires an empty field
  • Search is card-neutral, not card advantage
  • No effect against the opponent
  • Tuner status and search are lost to a single negate

Counters / choke points

  • Negation or hand-trap interaction during the summon or search
  • Opponent monsters on the field, which block the hand summon

Best use

Opening-hand Tuner and WATER monster searcher. Decks: Penguin, Atlantean, Mermail, Ice Barrier, Icejade. Suggested copies: 3.

Evidence & gaps

  • Verified: Hand summon only with no face-up monsters you control; Discard 1 to add a WATER monster of the same Type one Level lower than a revealed WATER Synchro; Once per turn; Extra Deck Special Summons blocked except WATER for the rest of the turn
  • Observed: Present in 400 of 400 sampled decks, average 2.73 copies; Usage statistics show 50% to 100% inclusion across 14 archetype-gameplay pairs
  • Inferred: Card-neutral search converts a dead hand card into a live WATER monster; Tuner status enables WATER Synchro plays when summoned this way; Single negate removes both Tuner status and the search
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited)











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